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Greetings topic!

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Twilight_Sparkle[NLR]:
Thought i would just put this here to fill up an empty part of the forum! :D

Greetings to everypony!

my name is Twilight_Sparkle[NLR] you can find me on the everfreeradio IRC most the time ^^
I'm 22 and from good old England!

hope to speak to you all soon and have a great competition!

good luck to Everypony!

Twitter: @mylittlegamejam
IRC: #mylittlegamejam

A_Human_Wizard:
What's up everypwny!
Is this thread a bit lonely?

I'm a human wizard, but most of the time
I just masquerade around as a not as a mime,

but as a 23-year-old software engineer from Oak Ridge, Tennessee, 
and as you may suspect, developing games is not exactly new to me.

I've had previous experience since I was a lad in grade school
with most of my old projects being developed with The Games Factory or Multimedia Fusion 2!

In recent years, I've been coding games with Java, Scala, and Javascript + Canvas,
but alas, my experience doesn't necessarily mean I'll have this jam for breakfast.

Though I may be a conjurer of code and a sorcerer of sprites,
Fancy audio compositions are where I lose my might.

But if you're up for playing some otherwise fun games that make an aweful din,
I've been meaning to make a pony game for a while, so count me in!

Twilight_Sparkle[NLR]:
Welcome Mr Human Wizard!

Very impressive history :)

Good luck during the competition.

And remember to have fun! smile smile smile! :D

To Coool:
Hey, what's up? My name is Steve, and I have been developing games for almost 8 years. I started off with Java when I was just 9 years old, creating simple text RPG's, music players, and text editors. When I turned 12, I picked up Dev-C++ and started working with C to make my games. I created a Text RPG engine with full modding support, even people without basic logic skills could make a game completely their own by just changing around a few .txt files or adding some. I'm still working with C to become even better at it, in fact, I actually picked up a book on game design with C just last night. :)

I'm currently learning C# and XNA, and hope to have that mastered around January of 2013, which I will then move onto C++. Overall, I want to know 6 programming languages by the time I go to college. In no particular order: C, C++, C# (with XNA and without), Java, Python, and Ruby. I'm also experienced with raw machine code and modifying it.

For this competition, I'll probably use something like Game Maker or RPG Maker, as I do not have the time to invest into an engine with school starting up. Who knows, though, maybe I will have time to invest into an engine, we'll see. :)


Past Projects I've worked on:

Zelda: URA Project (Zelda: Ocarina of Time Mod. Beta Tester)
The Elidian Tale (My old project. Lead Developer)
Experimental 64 (Old Java ORPG I worked on. Simply experimenting with servers. Lead Developer)
Pon-Beats (MLP Rhythm game. Lead developer)
MLP: The Descent of Chaos (MLP RPG. Lead Developer)


Other then coding games, I also love to write. So, uh, hi there! I hope to meet some other awesome brony game designers out there! And wishing you all luck, too!

Wishdream:
Hi! Name's John or you call me Wish. I've made games starting off with GML since I was in 4th Grade. Making simple block games and etc. I'm an all rounder, I've composed, I've made art, I've written stories and made games counting off with 12 games without commercial stuff. I'm also a Game Maker Community Mentor, I've taught a lot of people in GMC and also in the Q&A.

I've been microsourced since I was in the 4th Year of High School for Game Designing characters and other concepts. One of which is Solatorobo.

I known 8 languages so far. Java, GML, C#, Ruby, HTML, PHP, RGSS and Python. Though, I'm more of a 2d developer and I'm just getting into 3d this year. GML and Java is my forte so far.

For this compo, I'll use my best framework I've used which is Game Maker : Studio exporting for both HTML5 and Windows. I don't have a Mac, Android or iPad to develop games for these yet.

I've been in competitions such as the 5 minute game challenge, Ludum Dare twice, IGDA Manila's game jams and GMC jams.

In case you've not known me. Then you'll probably known these:

Solatorobo : Red the Hunter - Microsourced artist
Wild Arms 5 - Microsourced artist
Pokémon Mystery Dungeon Online - Lead Developer
Story of Dreams - Lead Developer
Lost Memories - Event Manager and Mapper
SonEx - Character Artist
Block Pocky - Music Composer
Apple Party - In Progress, Lead Developer
Team Crusade - In Progress, Lead Developer
Angel of the Forest - In Progress, Lead Developer
Pipsqueak Thunder Plunder - The Pretend Game - The Game  In - Progress, Lead Developer

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