Hey, what's up? My name is Steve, and I have been developing games for almost 8 years. I started off with Java when I was just 9 years old, creating simple text RPG's, music players, and text editors. When I turned 12, I picked up Dev-C++ and started working with C to make my games. I created a Text RPG engine with full modding support, even people without basic logic skills could make a game completely their own by just changing around a few .txt files or adding some. I'm still working with C to become even better at it, in fact, I actually picked up a book on game design with C just last night.

I'm currently learning C# and XNA, and hope to have that mastered around January of 2013, which I will then move onto C++. Overall, I want to know 6 programming languages by the time I go to college. In no particular order: C, C++, C# (with XNA and without), Java, Python, and Ruby. I'm also experienced with raw machine code and modifying it.
For this competition, I'll probably use something like Game Maker or RPG Maker, as I do not have the time to invest into an engine with school starting up. Who knows, though, maybe I will have time to invest into an engine, we'll see.

Past Projects I've worked on:
Zelda: URA Project (Zelda: Ocarina of Time Mod. Beta Tester)
The Elidian Tale (My old project. Lead Developer)
Experimental 64 (Old Java ORPG I worked on. Simply experimenting with servers. Lead Developer)
Pon-Beats (MLP Rhythm game. Lead developer)
MLP: The Descent of Chaos (MLP RPG. Lead Developer)
Other then coding games, I also love to write. So, uh, hi there! I hope to meet some other awesome brony game designers out there! And wishing you all luck, too!